Saturday, February 9, 2013
Shave and a Haircut Experiment with TK_Puppet Shaders
Here's something I've been working on for a long time. I worked on the shave aspect. Model by Jamin Lackie,texture and lighting by Leo Krajden. I wanted to try a different method this time, so TK_puppet shaders made by Ledin Pavel was used. It gives really great results and quick render times. The ones below rendered in 4-5 minutes; its really great. It's rendered with mental ray and must be comped with the other layer as raytracing cant be used. Another downside is that you have to use a lot of lights for the hair to look properly and catch light correctly. Other than that, AMAZING.
Labels:
3D,
Shave and a Haircut
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